This project was developed by myself for a class in Full Sail. Gameplay, models, and textures were created by me. It consists of just one level with multiple paths. The player has to evade humans when in zombie form, and should evade zombies when in human form. There are pills in the level that will turn the player to human form for a limited amount of time... but with side effects. Some effects don't let the player jump, will reverse movement input, etc... The player must overcome these effects to get to the next room and win.

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